Heart to heart

Carnby, you dog

Monday, August 25, 2008 | 03:24 PM | by
Had my best friend up from New York this weekend for some gaming. We plowed through Lego Indiana Jones which was just as enjoyable as expected. Really psyched for some Lego Batman later this year.

Also, just for shits and giggles, we fired up Alone in the Dark (the new one), which despite my anticipation earlier this year, I had never gotten around to playing.

The experience was pretty much spot-on for what I had heard about the game. Some really outstanding ideas marred by some poor technical execution. The graphics in the game are fantastic, and they provide some great atmosphere. The game's use of physics as a gameplay element was very enjoyable, and I absolutely loved the health/injury system.

The first ten minutes of the game were terrible. That whole "blink your eyes" bit almost made me turn off the game before I got to any of the fun stuff. Once you get past it, there's some good stuff to be played.

The inventory system was fresh and exciting, but still just a little bit too clunky, especially since fumbling around in your jacket didn't pause the game. But it is definitely an idea on the right track and, as with the rest of the game, I'd love to see it refined in a future title.

The camera and some control issues proved to be the game's biggest downfall for me. When you're freaking out because some zombie thing is running after you in the dark, the last thing you want is to be fighting with the controls to get your bearings.

The story didn't grab me in the slightest, but the gameplay was intriguing enough that I wanted to keep playing, even despite the game's problems.

At this point most of you have either bought the game or dismissed it, but if you happen to see it on the cheap, or up for rental, it might be worth it to check it out, even if just for the handful of things the game does right.

Oh, durr

Monday, August 25, 2008 | 10:59 PM | by
I forgot to mention, I read yesterday that for the PS3 version of Alone in the Dark, they're adding/fixing a bunch of stuff, and that they planned to offer the fixes to 360 owners as a patch. Once that happens I'll definitely review the game again.

I think with just a little help here and there Alone in the Dark could still be a really enjoyable game.

Castle Crashers

Tuesday, August 26, 2008 | 03:59 PM | by
So Castle Crashers finally hits XBLA tomorrow. I feel like I've been waiting for this game for years.

Since it's got four-player co-op, I thought it might be fun to offer three spots to readers for a bit of a Castle Crashers marathon tomorrow afternoon starting at 4pm EST and running until... whenever.

I'm planning on playing the Green Knight, which means that I am going to need a Red Knight, Blue Knight and Orange Knight. If you're interested in some Castle Crashing with me and two other CAD fans, all you need to do is send an email to cad.castlecrash (at) gmail (dot) com, with a short paragraph (500 words or less) on why you would be the best Orange/Red/Blue Knight (choose one) for my group.

I'll read them and choose the most amusing/entertaining entry for each color. If they all suck, I'll choose one at random. I'll take entries for the rest of today, and make choices tonight after midnight. Winners will be notified by email, after which I'll make sure you're on my friends list.

If you submit an entry, please be sure that you can have the full game purchased tomorrow, and ready to play at 4pm EST. You must be starting with a fresh, level 1 character.

I'll also be clearing some space on my XBL friends list tomorrow, if you want to send me an invite. In the event that one of the Knights has to leave, I'll try and find someone on my friends list to fill the spot.

Thy Knights hath been chosen

Wednesday, August 27, 2008 | 01:27 AM | by
Thanks for all of the submissions guys, they were a blast to read through, and there were some tough choices.

If anyone was curious, Blue Knight was the most popular choice with the most submissions, and Red Knight was, appropriately, the red-headed stepchild of the bunch, with the fewest submissions.