Monday, October 11, 2010 | 12:17 AM | by
Ahh, the fall. The air starts getting cooler... the foliage begins to change color... and gamers get absolutely drowned in a deluge of new releases.
If you're a gaming enthusiast, you are likely all too familiar with this time of the year. Developers want their games out right before/during the holiday shopping insanity, and so we see week after week of quality game releases.
Unless you're unemployed and indepentantly wealthy, you probably also know just as well that either due to a lack of time or budget, some of these games likely have to be put on a "to be played later" list. A gaming purgatory where they will sit and wait until perhaps the late winter/early spring release draught.
I've already put a couple of titles on my list. Enslaved, which came out last week, is a game I greatly look forward to playing, but just don't have the time for right now. I've been reading some fantastic things about the game's story and acting. However sacrifices must be made.
Medal of Honor was an easier decision. That's a game that I may just let pass by all together. It looks alright, but I know that if I bought it, it would get a week of play, tops, and then immediately get trumped by Fallout: New Vegas.
Fallout: NV followed a week later by Fable 3 and The Force Unleashed 2 is nightmare of a free-time crisis all its own that I am not looking forward to.
So how do you deal with the fall release schedule? Do you put games aside, to be played at a later date when things slow down? Do you make sacrifices elsewhere in your life in order to find the free time/money to play all the games as they're coming out? Perhaps you're only even interested in a couple of titles anyway, and so it really isn't an issue for you?
Amidst the constant stream of new releases, it's hard to get all that broken up when a game like Brink or DCUO gets delayed a few months and gives us a slight reprieve from the urge to buy and play all these new titles.
Speaking of DCUO, I was fortunate enough to begin participating in the beta test over the weekend. There's an NDA in place, so I'm afraid I can't share any real details with you, but if you're anticipating this MMO, I can tell you that my attitude towards the game has now gone from skeptical to incredibly optimistic, even at this stage in the early testing. It's the most fun I've ever had in a super hero MMO. I know the wait a game can be tough, but I really think it will be worth it. They've got something special here.
Tuesday, October 12, 2010 | 08:40 PM | by
Today I’m really happy to announce that, after months of work, Ctrl+Alt+Del’s Official iPhone app is now available from the app store!
With this free app, you’ll be able to check in with CAD for the most recent newsposts and comics all formatted for optimal viewing on your phone. You’ll also be able to receive notifications when a new comic is posted.
Additionally, if you want to have all 1500+ comics of the CAD archive at your fingertips wherever you go, even without internet access, through the iPhone app you’ll be able to purchase packs of the comics that you download to your phone, by year, for $1.99. The first year is free when you download the app.
In addition to the comic by year, the iPhone app also finally gives me a solid digital distribution option for other projects, such as the Analog and D+Pad comic book. All the issues of the comic book, including the previously unreleased Issue #3 are now also available through the iPhone app for $0.99 each. If this proves to be a viable option for the comic books, I’m excited about releasing further issues of Analog and D+Pad, as well as some other projects.
Now before you write in and ask, right now the app is only on the iPhone, however we are working on a version for the Android platform. Pierre put a lot of work into this app, and the iPhone platform was the one he was most familiar with, so that’s where we started. But we are aware of the very large demand for apps on android phones, and are already at work to make that happen.
So if you have an iPhone, go download the app and give it a whirl! We did internal testing, but this is a new application and it’s possible there may be an issue or two we didn’t catch. If that’s the case, please do not email me about it, as I’m not going to have any clue what you’re talking about or how to fix it. You’re going to head over the app support website so we can get your issue worked out. There's also a "Give feedback / Report problem" button under the "About" section in the app itself that you can use.
If you have suggestions about features you’d like to see for the app, feel free to tell us about it. And enjoy the app!
Quick CAD Mobile Q&A
Tuesday, October 12, 2010 | 10:21 PM | by
Q: Where is CAD Mobile for Android, Blackberry, Windows Mobile, Palm, [insert device name here]
A: A better iPad version and a version for other mobile devices should be coming within a few weeks.
If you work at RIM, Microsoft or Palm and you can get us access to BB, WM or Palm devices and dev kits, by all means, contact me at firstname.lastname@example.org and we'll talk.
Q: OMG the comic is so small!
CAD RSS Feed
Thursday, October 14, 2010 | 05:50 PM | by
If you are subscribed to an RSS feed for the comic and getting spam about "Lil' Douchie" or whatever rapper it is, you are not following the correct feed. We changed the feed two months ago, and announced it via newspost.
Go to the menu above under Extras and RSS Feed, and subscribe to that one. That is our RSS feed, and it is working properly and spam free.