Elected official

Our new sponsor

Monday, January 28, 2013 | 12:30 AM | by

As you're probably aware, our wonderful sponsors are a big part of keeping this site running, and letting me continue to put out the comics for you.

This month we're being sponsored by the great folks over at DK Online, a nifty new free-to-play MMO with some neat features such as the ability to transform into different monsters to boost your combat capabilities! With four different races and four different classes, PVE and PVP, and a really awesome Castle Siege mechanic, DK Online has a little something for everybody... and did I mention it's free to download and play?

And on top of their sponsorship, they're also offering Ctrl+Alt+Del readers a whole exclusive pack of in-game goodies. Never hurts to have a bunch of cool items when trying out a new MMO. So sign up and give it a spin, smash some monsters and siege some castles!

Simon, Winter-een-mas, and Prints

Monday, January 28, 2013 | 12:53 AM | by

On Friday I made a post to let you guys know about a pretty scary experience that my wife and I went through last week with our little dog Simon. You can read it at length here.

I'm very happy to report that Simon is now home with us, and that the second stent plus the rings seem to be doing the trick, providing the airway structure that he needs to breath comfortably. We're in recovery mode now, and focused on getting Simon healed from the surgery, and spending as much time with him as we can.

My focus on Simon's worsening condition over the past two months took precedence over any work outside of the regular comic strips, which means that my plans for this year's Winter-een-mas festivities pretty much fell apart. I was hoping to do a stream marathon for charity with prizes, etc, but can't currently commit to that. I'll try to plan it for February.

I would still like to do something with you guys though, so I'm currently thinking perhaps Wednesday evening, a League of Legends Murder Bridge/ARAM marathon with readers. Maybe even some regular games too. I'll have to see how things are going with Simon this week, but I'll post more info on Wednesday.

I also put a Limited Edition Signed print up for sale. Since the Players and their Roleplaying adventures will be making periodic appearances in the comic, I drew them up as their fantasy RP characters, exploring the unknown dark.

The print is sized at 8x10, and ships matted to a gray 11x14 photo mat. So all you have to do is grab an 11x14 frame from Walmart or wherever, pop it in and you're all set. This is what it will look like when it shows up:

Each print will be hand signed and numbered, and I'll personalize them in you so choose. They ship via USPS anywhere in the world, and ship in a plastic sleeve inside a rigid cardboard mailer, to prevent bending during transit.

I had originally said I'd have these on sale for about a week, but the response has been pretty solid. So, since I have to sign and number and mat each one myself and I want to preserve the Limited nature of the print, I will only be accepting orders through Wednesday night, at midnight. After that the print will no longer be for sale, and I can focus on actually getting these prints out to you. You can order one from here before then.

I will, likely, do other Limited prints from time to time. A couple of people have mentioned they would love to have a nice print of the original cast, Ethan, Lucas, Lilah, etc, from before their impending reboot, so I may do that next.

SimCity

Monday, January 28, 2013 | 01:06 AM | by

I picked up access to the beta for the new SimCity, and got to play with it for a little bit. It looks pretty neat. I haven't really played a SimCity since the original way back in middle school, but the game looked great and still felt really familiar, albeit with a bit of a "The Sims" flair to it.

The beta is limited to an hour per session (meaning that you can play for an hour, but can't save, and you have to start a new city each new session), and a lot of the buildings/options aren't available in this build. Like better sewage treatment options.

SimCity gets pretty in-depth, with zoning areas for residence, commercial and industrial, working out power grids and water lines, and yes, even a view where you can look below your city and actually watch the poop moving around.

Normally it will just sit there in big brown blobs but eventually, as you might guess, that gets to be a problem. You only have one option to handle it in the beta, which is essentially a station that pumps the sewage out into the ground. Unfortunately it does not put out fires, so I think it's typically best to set it up as far away from your city as you can.

Overall the game looks pretty great, if you're into city builders, but for a game like this an hour is nowhere near enough time to get anything going. I'd say I would definitely pick it up in March, but Monster Hunter 3 Ultimate may have something to say about that. We'll see.